Set on an abstract planet after an accident, this VR experience follows a user with amnesia who must complete a sequence of tasks to recover memory and identity. Each interaction brings the player closer to understanding who they once were and what they have lost.
The project merges narrative, spatial exploration, and achievement-based progression. Instead of asking the player to simply walk through a scene, the experience uses objects, audio cues, and guided interactions to make memory reconstruction feel physical and personal.